Sunday, February 16, 2014

UFO Incursion: Operation Titan Fall.

A quick handful of images from the UFO incursion response force mission set I hosted at this weekends Genghis Con in Denver.

It was a two part mission.  Objective 1,  Capture Alien Crab Walker  by direct hack,  locate and capture command node, or as a last resort destroy. O2: Hack and prepare satelite microwave uplink station for use in second half of mission. O3: Destroy alien Psi amp to reduce effectiveness of powerful Psionics.

Mission2 Objective   Destroy Alien Heavies:  Omega Protocal in effect, Nuclear weapons authorized as last resort.

O1A Destroy the QuadroPod preferably with the crab walker as it has the only weapons that can punch through the shields of the Quadro. Draw fire of Quadro with all other assets to protect crab.  .

O1b  In Parallel to  1A setup an ambush using heavy ordinance and teleport pads, then drop the shield for 1 turn with the microwave dish. You will only get one turn before it fries the dish.  

O1c. As a last resort get troops within the shield radius (6") and underneath where the armor is weakest..... good luck with that one.

Multiple Bio signs between us and the target
A cluster of Bio signatures around a green house.  Intelligence believes the command node is in there, but a strong Psionic presence is also detected.
Path along 5th avenue is obstructed, may provide good cover from whatever lies ahead.
"dead end" at the end of 5th avenue, Crab Walker detected, approach with extreme caution.  Use cover if direct hack is attempted.  Beware the twin Pulse cannon

Then..... After much fighting and dying, and Psionic controlled betrayals, heartbreak, and sacrifice....

 Walker is secured at great cost... and just in the nick of time

Attention All IRF forces, Alien walker inbound  Take cover!  Enact phase 2 of the mission.  

@#$#... Cant breach its shield....eapons ineffective....get in place for the abmu.... get only 1 shot at this.....#$#%$

  Robot Weapons Platform in position for ambush... Awaiting signal.

Friday, February 7, 2014

Metal Gear REX: Yea... your just #$#@ed...

Ok Got some good pictures of this guy.   I used the troops from ClearHorizon miniatures I painted a while back because while roughly 1:144 scale (15mm... dont start a scale debate please) vs this REX which is 1:100 scale, they do a good job of establishing scale.  Also the figures that came with REX were about the same size as Harolds Hell Divers from ClearHorizon

Anyway. This was an awesome model I fell in love with when I saw it online.  Happy birthday to me!=)   After assembly I noticed all pictures of it were so static, which seemed sad since it was an incredibly detailed and articulate mech.  So  I thought rather than showing flashy shields or extremely powerful weapons firing, I would demonstrate how this instills terror with its shear power by showing it running.  I think I conveyed the effect almost as well as I envisioned.  Pinning this was... fun.  One problem with lots of articulation is it wants to move.  So I had to put 2 pins through the major joints to lock orientation with sufficient structural support. 

The model was painted based on some random dino pictures I found online and I then just made up the base because I was lazy and dont really care much for basing.  So I painted something quickly to convey scale without eating more than a couple hours.  Happy painting!  Now... where the heck will he fit on my shelves....Better answer it soon because I have a big commission coming up that is going to totally eat my WIP shelf space.